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![]() Figure G.03 - Goal Lifecycle : StateMachine diagram
This is an illustration to manage the lifecycle of "Goal" as a managed entity. It includes the definition and acceptance of a goal, having a goal that is inactive because of a lack of initialization with a time factor or allocation to a goal-owner, the ability to state the goal as in force and be able to suspend the goal when the ambition or aspiration needs holding off due to changes in expectation. <br/>
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